Dystoria Changelog 0.50

What’s new: – Replaced all ships with higher poly versions – Added 4 new ships: Nova Cutlas, Ashtekk, Quadrex, Evovexx – Added different camera positions (press C) and right click zoom. – Massive performance increase with rework of physics system Enhancements: – Changed the order and pricing of ships – Renamed ‘Protofusion Havek’ to just […]

Dystoria Changelog 0.46

Game-feel improvements: Lowered the height of the ship -Ship feels faster at lower heights. -Brought camera in closer to compensate for different ship height. -Changed FOV to make movement feel faster. -Enemy Targeting systems will need adjustments Tightened up camera clip avoidance Added Chime Sound to Countdown Added re-coupling sound Turrets have explosion sounds now […]

Dystoria Changelog 0.45

-Added voiceover shield and health warnings -Nerfed LaserBurst Bullet (Turret) -Updated single barrel turret (legs and texture) -Added numeric display to the shield icon -Running out of Time now destroys player -Time Pickups added in larger levels -Added Level Titles -Fixed Error where shield and health warnings repeat

Dystoria Changelog 0.44

-Added Computer Voice -Added Volume Control for Computer Voice – needs work -Adjusted Ship Movement for smoothing on slower machines – Needs Testing

Dystoria Changelog 0.43

-Added Restart Button to Pause Menu -Added Shield Pickup -Fixed Turret to better track player -Visual improvements on Ship Select Menu -Level Performance Issues addressed -Levels that make use of the door camera were laggy from having too many cameras rendering. Disabled Door cameras until they are actually called. -Lowered Render Texture resolution to reduce […]